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Character Modeling Demo Reel

DETAILS

Shot 1 00:00

Roxanne – I am responsible for all digital 3D aspects using Autodesk Maya, ZBrush, Substance Painter and Adobe Photoshop. Original character design from Disney’s Goofy Movie.

Shot 2 00:02

Sam Wise Gamgee Turntable – I am responsible for all digital 3D aspects. Made using Autodesk Maya, ZBrush, Substance Painter and Marvelous Designer. Original character design from

Middle-Earth Enterprises’ Lord of the Rings.

Shot 3 00:11

Sam Wise Gamgee Face Wireframe – I am responsible for all digital 3D aspects. Made using Autodesk Maya, ZBrush, Substance Painter and Marvelous Designer. Original character design from

Middle-Earth Enterprises’ Lord of the Rings.

Shot 4 00:16

Connie Maheswaran Turntable – I am responsible for all digital 3D aspects. Made using Autodesk Maya, ZBrush, Substance Painter and Marvelous Designer. Original character design from

Cartoon Network’s Steven Universe.

Shot 5 00:26

Original Character Model – I am responsible for creating the character design and all digital 3D aspects except rigging. Character was rigged by Shayna Mason. Made using Autodesk Maya, ZBrush, Substance Painter and Marvelous Designer.

Shot 7 00:29

Original Character Model Story Design 02 – I am responsible for creating the character design and all digital 3D aspects except rigging. Character was rigged by Shayna Mason. Made using Autodesk Maya, ZBrush, Substance Painter and Marvelous Designer.

Hannah_Meseck_Character_FinalPolish_001.jpg

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